Cliffbee.com: Movie Clocker Toy Review

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Individual Review




Name: Clocker
Series: Movie Tie-ins
Allegiance: Autobot
Alternate Mode: Futuristic Sports Car

Thanks to Pulse for donating Clocker for this review



CAR MODE
Height: 3cm Length: 10cm Width: 6cm

   A navy blue and silver sleek looking racer with black headlights, windshield and tyres. There's some grey on the engineblock behind his open cockpit, which has two grey seats. There's a small silver Autobot logo on his hood. He's a repaint of Cybertron Clocker, albeit with far less paint - which is ironic. This is a nice colour set, although I'm not convinced of the virtue of such a dark colour set on this mould.

   There are some great aspects to this vehicle mode. Other than the sleek, open roofed vehicle, Clocker has twin grey moulded seats inside his cabin, three large silver exhaust pipes on the doors (think Hot Rod) and small winglets on the back.

   The play value here is pretty good for a basic car without axles. Clocker doesn't roll so well but all four wheels to turn easily. Inserting his black Planet Key into the back of the engine block behind the cabin will cause it's sides (and the winglets) to spring up, allowing you to swing out black cannons, which will happily sit on either side of the cabin if you remove the key and fold the sides back down - my preferred weapon option. The engine block really impresses me - unlike many weapons that attach in vehicle mode it looks like it belongs, it's been a while since we've seen one this well executed (Heavy Load of RiD to be exact).

   The exhausts are removable, without any real reason. Removing the engine block works better here than on the original, since the moulded details underneath are painted silver.

   This is a good car mode, if a little dark. The colours are still a good combination, the weapon is great and the detailing is nice. The removable exhausts might get lost - although they fit firmly and there's no real reason to leave them aside. It's not really any better or worse than the original, overall.

TRANSFORMATION TO ROBOT MODE

   Remove the engine block, open the panels underneath the back of the car and flip out the back to form his legs, then close the panels again. Swing the doors down to form his arms and unfold the forearms. Fold back the front of the car, swing out his shoulderblades, rotate the head and attach shoulderblades to the chest. Give Clocker his gun and you're done.

ROBOT MODE
Height: 11cm Width: 7cm

   Again a blue and silver robot, with black thighs grey upper arms and a grey head with a red crest and black eyes. There are extensive silver painted details on his chest and boots, including an Autobot logo stamped on his left knee. Again it's a nice colour scheme, although the red would work better if it wasn't used so sparingly.

   There's a G1 feel about this mode, from the Hot Rod like exhausts on the back of his forearms to the generally square shape of the toy. The colour scheme isn't really much like G1. The fist holes are the exhaust attachment points, although the gun can still fit if the exhausts are in place. Detaching them will allow you to see through the holes, but there's not really anywhere else for the pipes to go, so you might as well leave them. Adding to the G1 feel are some car features visible here - the front of the car sticks out a little as a backpack/hood, the rear tyres sit on his boots and the seats are on the elbows.

   Clocker again has good play value. The gun is fully functional, although again I recommend against leaving the key inserted. Visually it works well with the sides up or down, I prefer them up now since it's a little more compact and allows more arm movement. The shoulders and hips are ball joints, the head and waist turn while the elbows and knees are hinged. The calf panels work as heelspurs, which explains why they bothered with them on a basic sized toy (they're rare even on large Transformers). The articulation gives Clocker a lot of meaningful movement, with tightish shoulders the only real downside.

   The colours work a little better here, even if the red needs some balance. His poseability is great and the engine block does a great job of being a gun rather than a lump with barrels. This robot mode should appeal to G1 fans, with the added bonus of articulation.

VARIATIONS

   None that I'm aware of. As mentioned, he is a repaint of the Cybertron toy of the same name.

OVERALL

   A good mould and a decent colour scheme in concept, but this version doesn't really offer more than the original. The mould _is_ worth getting, since both modes look great and wouldn't look out of place in a 1986/1987 catalogue save for the poseability of his robot mode. Both modes have a lot of play value, and the engine block gun does a great job of adapting to both modes, rare for a weapon that deploys in both modes. This is a mould I definitely recommend - 8.5/10

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